101 lines
2.5 KiB
C++
101 lines
2.5 KiB
C++
/**********
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This library is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the
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Free Software Foundation; either version 3 of the License, or (at your
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option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)
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This library is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
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more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this library; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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**********/
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// "liveMedia"
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// Copyright (c) 1996-2024 Live Networks, Inc. All rights reserved.
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// State encapsulating a TLS connection
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// C++ header
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#ifndef _TLS_STATE_HH
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#define _TLS_STATE_HH
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#ifndef _NET_COMMON_H
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#include "NetCommon.h"
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#endif
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#ifndef _BOOLEAN_HH
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#include "Boolean.hh"
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#endif
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#ifndef _USAGE_ENVIRONMENT_HH
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#include "UsageEnvironment.hh"
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#endif
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#ifndef NO_OPENSSL
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#include <openssl/ssl.h>
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#endif
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class LIVEMEDIA_API TLSState {
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public:
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Boolean isNeeded;
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int write(const char* data, unsigned count);
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int read(u_int8_t* buffer, unsigned bufferSize);
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void nullify(); // clear the state so that the destructor will have no effect
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protected: // we're an abstract base class
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TLSState();
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virtual ~TLSState();
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#ifndef NO_OPENSSL
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void initLibrary();
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void reset();
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protected:
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Boolean fHasBeenSetup;
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SSL_CTX* fCtx;
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SSL* fCon;
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#endif
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};
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class LIVEMEDIA_API ClientTLSState: public TLSState {
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public:
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ClientTLSState(class RTSPClient& client);
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virtual ~ClientTLSState();
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int connect(int socketNum); // returns: <0 (error), 0 (pending), >0 (success)
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#ifndef NO_OPENSSL
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private:
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Boolean setup(int socketNum);
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private:
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class RTSPClient& fClient;
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#endif
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};
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class LIVEMEDIA_API ServerTLSState: public TLSState {
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public:
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ServerTLSState(UsageEnvironment& env);
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virtual ~ServerTLSState();
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void setCertificateAndPrivateKeyFileNames(char const* certFileName, char const* privKeyFileName);
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void assignStateFrom(ServerTLSState const& from);
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int accept(int socketNum); // returns: <0 (error), 0 (pending), >0 (success)
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Boolean tlsAcceptIsNeeded;
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#ifndef NO_OPENSSL
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private:
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Boolean setup(int socketNum);
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private:
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UsageEnvironment& fEnv;
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char const* fCertificateFileName;
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char const* fPrivateKeyFileName;
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#endif
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};
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#endif
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