71 lines
2.5 KiB
C++
71 lines
2.5 KiB
C++
/**********
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This library is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the
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Free Software Foundation; either version 3 of the License, or (at your
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option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)
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This library is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
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more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this library; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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**********/
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// "liveMedia"
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// Copyright (c) 1996-2024 Live Networks, Inc. All rights reserved.
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// A class for streaming data from a (static) memory buffer, as if it were a file.
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// C++ header
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#ifndef _BYTE_STREAM_MEMORY_BUFFER_SOURCE_HH
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#define _BYTE_STREAM_MEMORY_BUFFER_SOURCE_HH
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#ifndef _FRAMED_SOURCE_HH
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#include "FramedSource.hh"
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#endif
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class LIVEMEDIA_API ByteStreamMemoryBufferSource: public FramedSource {
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public:
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static ByteStreamMemoryBufferSource* createNew(UsageEnvironment& env,
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u_int8_t* buffer, u_int64_t bufferSize,
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Boolean deleteBufferOnClose = True,
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unsigned preferredFrameSize = 0,
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unsigned playTimePerFrame = 0);
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// "preferredFrameSize" == 0 means 'no preference'
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// "playTimePerFrame" is in microseconds
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u_int64_t bufferSize() const { return fBufferSize; }
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void seekToByteAbsolute(u_int64_t byteNumber, u_int64_t numBytesToStream = 0);
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// if "numBytesToStream" is >0, then we limit the stream to that number of bytes, before treating it as EOF
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void seekToByteRelative(int64_t offset, u_int64_t numBytesToStream = 0);
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protected:
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ByteStreamMemoryBufferSource(UsageEnvironment& env,
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u_int8_t* buffer, u_int64_t bufferSize,
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Boolean deleteBufferOnClose,
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unsigned preferredFrameSize,
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unsigned playTimePerFrame);
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// called only by createNew()
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virtual ~ByteStreamMemoryBufferSource();
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private:
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// redefined virtual functions:
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virtual void doGetNextFrame();
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private:
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u_int8_t* fBuffer;
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u_int64_t fBufferSize;
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u_int64_t fCurIndex;
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Boolean fDeleteBufferOnClose;
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unsigned fPreferredFrameSize;
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unsigned fPlayTimePerFrame;
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unsigned fLastPlayTime;
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Boolean fLimitNumBytesToStream;
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u_int64_t fNumBytesToStream; // used iff "fLimitNumBytesToStream" is True
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};
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#endif
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