/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. (See .) This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA **********/ // "liveMedia" // Copyright (c) 1996-2024 Live Networks, Inc. All rights reserved. // A filter that breaks up an MPEG (1,2) audio elementary stream into frames // C++ header #ifndef _MPEG_1OR2_AUDIO_STREAM_FRAMER_HH #define _MPEG_1OR2_AUDIO_STREAM_FRAMER_HH #ifndef _FRAMED_FILTER_HH #include "FramedFilter.hh" #endif class LIVEMEDIA_API MPEG1or2AudioStreamFramer: public FramedFilter { public: static MPEG1or2AudioStreamFramer* createNew(UsageEnvironment& env, FramedSource* inputSource, Boolean syncWithInputSource = False); // If "syncWithInputSource" is True, the stream's presentation time // will be reset to that of the input source, whenever new data // is read from it. void flushInput(); // called if there is a discontinuity (seeking) in the input private: MPEG1or2AudioStreamFramer(UsageEnvironment& env, FramedSource* inputSource, Boolean syncWithInputSource); // called only by createNew() virtual ~MPEG1or2AudioStreamFramer(); static void continueReadProcessing(void* clientData, unsigned char* ptr, unsigned size, struct timeval presentationTime); void continueReadProcessing(); void resetPresentationTime(struct timeval newPresentationTime); // useful if we're being synced with a separate (e.g., video) stream private: // redefined virtual functions: virtual void doGetNextFrame(); private: void reset(); struct timeval currentFramePlayTime() const; private: Boolean fSyncWithInputSource; struct timeval fNextFramePresentationTime; private: // parsing state class MPEG1or2AudioStreamParser* fParser; friend class MPEG1or2AudioStreamParser; // hack }; #endif