/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. (See .) This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA **********/ // "liveMedia" // Copyright (c) 1996-2024 Live Networks, Inc. All rights reserved. // File Sinks // C++ header #ifndef _FILE_SINK_HH #define _FILE_SINK_HH #ifndef _MEDIA_SINK_HH #include "MediaSink.hh" #endif class LIVEMEDIA_API FileSink: public MediaSink { public: static FileSink* createNew(UsageEnvironment& env, char const* fileName, unsigned bufferSize = 20000, Boolean oneFilePerFrame = False); // "bufferSize" should be at least as large as the largest expected // input frame. // "oneFilePerFrame" - if True - specifies that each input frame will // be written to a separate file (using the presentation time as a // file name suffix). The default behavior ("oneFilePerFrame" == False) // is to output all incoming data into a single file. virtual void addData(unsigned char const* data, unsigned dataSize, struct timeval presentationTime); // (Available in case a client wants to add extra data to the output file) protected: FileSink(UsageEnvironment& env, FILE* fid, unsigned bufferSize, char const* perFrameFileNamePrefix); // called only by createNew() virtual ~FileSink(); protected: // redefined virtual functions: virtual Boolean continuePlaying(); protected: static void afterGettingFrame(void* clientData, unsigned frameSize, unsigned numTruncatedBytes, struct timeval presentationTime, unsigned durationInMicroseconds); virtual void afterGettingFrame(unsigned frameSize, unsigned numTruncatedBytes, struct timeval presentationTime); FILE* fOutFid; unsigned char* fBuffer; unsigned fBufferSize; char* fPerFrameFileNamePrefix; // used if "oneFilePerFrame" is True char* fPerFrameFileNameBuffer; // used if "oneFilePerFrame" is True struct timeval fPrevPresentationTime; unsigned fSamePresentationTimeCounter; }; #endif