/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. (See .) This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA **********/ // "liveMedia" // Copyright (c) 1996-2024 Live Networks, Inc. All rights reserved. // A source that consists of multiple byte-stream files, read sequentially. // (The input is an array of file names, with a terminating 'file name' of NULL.) // C++ header #ifndef _BYTE_STREAM_MULTI_FILE_SOURCE_HH #define _BYTE_STREAM_MULTI_FILE_SOURCE_HH #ifndef _BYTE_STREAM_FILE_SOURCE_HH #include "ByteStreamFileSource.hh" #endif class LIVEMEDIA_API ByteStreamMultiFileSource: public FramedSource { public: static ByteStreamMultiFileSource* createNew(UsageEnvironment& env, char const** fileNameArray, unsigned preferredFrameSize = 0, unsigned playTimePerFrame = 0); // "fileNameArray" is a pointer to an array of (char const*) file names, with // A 'file name' of NULL indicating the end of the array Boolean haveStartedNewFile() const { return fHaveStartedNewFile; } // True iff the most recently delivered frame was the first from a newly-opened file protected: ByteStreamMultiFileSource(UsageEnvironment& env, char const** fileNameArray, unsigned preferredFrameSize, unsigned playTimePerFrame); // called only by createNew() virtual ~ByteStreamMultiFileSource(); private: // redefined virtual functions: virtual void doGetNextFrame(); private: static void onSourceClosure(void* clientData); void onSourceClosure1(); static void afterGettingFrame(void* clientData, unsigned frameSize, unsigned numTruncatedBytes, struct timeval presentationTime, unsigned durationInMicroseconds); private: unsigned fPreferredFrameSize; unsigned fPlayTimePerFrame; unsigned fNumSources; unsigned fCurrentlyReadSourceNumber; Boolean fHaveStartedNewFile; char const** fFileNameArray; ByteStreamFileSource** fSourceArray; }; #endif