/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. (See .) This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA **********/ // "liveMedia" // Copyright (c) 1996-2024 Live Networks, Inc. All rights reserved. // Support for temporarily setting the locale (e.g., to "C" or "POSIX") for (e.g.) parsing or printing // floating-point numbers in protocol headers, or calling toupper()/tolower() on human-input strings. // C++ header #ifndef _LOCALE_HH #define _LOCALE_HH // If you're on a system that (for whatever reason) doesn't have either the "setlocale()" or the "newlocale()" function, then // add "-DLOCALE_NOT_USED" to your "config.*" file. // If you're on a system that (for whatever reason) has "setlocale()" but not "newlocale()", then // add "-DNEWLOCALE_NOT_USED" to your "config.*" file. // (Note that -DLOCALE_NOT_USED implies -DNEWLOCALE_NOT_USED; you do not need both.) // Also, for Windows systems, we define "NEWLOCALE_NOT_USED" by default, because at least some Windows systems // (or their development environments) don't have "newlocale()". If, however, your Windows system *does* have "newlocale()", // then you can override this by defining "NEWLOCALE_USED" before #including this file. // Finally, some old development environments need a header file "xlocale.h" to use "newlocale()". // Should you need this header file, add "-DNEED_XLOCALE_H" to your "config.*" file. #ifdef NEWLOCALE_USED #undef LOCALE_NOT_USED #undef NEWLOCALE_NOT_USED #else #if defined(__WIN32__) || defined(_WIN32) #define NEWLOCALE_NOT_USED 1 #endif #endif #ifndef LOCALE_NOT_USED #include #ifndef NEWLOCALE_NOT_USED #ifdef NEED_XLOCALE_H #include #endif #endif #endif enum LocaleCategory { All, Numeric }; // define and implement more categories later, as needed class Locale { public: Locale(char const* newLocale, LocaleCategory category = All); virtual ~Locale(); private: #ifndef LOCALE_NOT_USED #ifndef NEWLOCALE_NOT_USED locale_t fLocale, fPrevLocale; #else int fCategoryNum; char* fPrevLocale; #endif #endif }; #endif