/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. (See .) This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA **********/ // "liveMedia" // Copyright (c) 1996-2024 Live Networks, Inc. All rights reserved. // A template for a MediaSource encapsulating an audio/video input device // // NOTE: Sections of this code labeled "%%% TO BE WRITTEN %%%" are incomplete, and needto be written by the programmer // (depending on the features of the particulardevice). // C++ header #ifndef _DEVICE_SOURCE_HH #define _DEVICE_SOURCE_HH #ifndef _FRAMED_SOURCE_HH #include "FramedSource.hh" #endif // The following class can be used to define specific encoder parameters class LIVEMEDIA_API DeviceParameters { //%%% TO BE WRITTEN %%% }; class LIVEMEDIA_API DeviceSource: public FramedSource { public: static DeviceSource* createNew(UsageEnvironment& env, DeviceParameters params); public: static EventTriggerId eventTriggerId; // Note that this is defined here to be a static class variable, because this code is intended to illustrate how to // encapsulate a *single* device - not a set of devices. // You can, however, redefine this to be a non-static member variable. protected: DeviceSource(UsageEnvironment& env, DeviceParameters params); // called only by createNew(), or by subclass constructors virtual ~DeviceSource(); private: // redefined virtual functions: virtual void doGetNextFrame(); //virtual void doStopGettingFrames(); // optional private: static void deliverFrame0(void* clientData); void deliverFrame(); private: static unsigned referenceCount; // used to count how many instances of this class currently exist DeviceParameters fParams; }; #endif