54 lines
1.6 KiB
C++
54 lines
1.6 KiB
C++
#pragma once
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#ifndef THIS_SESSION_H_HTS95N7G
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#define THIS_SESSION_H_HTS95N7G
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#include <atomic>
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#include "rpc/config.h"
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namespace rpc {
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namespace detail {
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class server_session;
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}
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//! \brief Encapsulates information about the server session/connection
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//! this handler is running in. This is the interface through which bound
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//! functions may interact with the session.
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//! \note Accessing the this_session() object is thread safe, but incurs some
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//! syncrhonization cost in the form of atomic flags. (usually not a concern)
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class this_session_t {
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public:
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//! \brief Gracefully exits the session (i.e. ongoing writes and reads are
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//! completed; queued writes and reads are not).
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//! \note Use this function if you need to close the connection from a
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//! handler.
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void post_exit();
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//! \brief Returns an ID that uniquely identifies a session.
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//! \note This is not an ID for the client. If the client disconnects
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//! and reconnects, this ID may change. That being said, you can
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//! use this ID to store client-specific information *for the duration
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//! of the session.
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session_id_t id() const;
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friend class rpc::detail::server_session;
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private:
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void clear();
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void set_id(session_id_t value);
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std::atomic_bool exit_{false};
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session_id_t id_{0};
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};
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//! \brief A thread-local object that can be used to control the currently
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//! active server session.
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//! \note Accessing this object outside of handlers while a server is
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//! running is potentially unsafe.
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this_session_t &this_session();
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} /* rpc */
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#endif /* end of include guard: THIS_SESSION_H_HTS95N7G */
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