49 lines
1.3 KiB
C++
49 lines
1.3 KiB
C++
// (C) Copyright Jeremy Siek 1999.
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// Distributed under the Boost Software License, Version 1.0. (See
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// accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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#ifndef BOOST_TREE_STRUCTURE_HPP
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#define BOOST_TREE_STRUCTURE_HPP
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#include <boost/tuple/tuple.hpp> //For boost::tie()
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namespace boost
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{
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template < class T > struct tree_traits
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{
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typedef typename T::node_descriptor node_descriptor;
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typedef typename T::children_iterator children_iterator;
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};
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template < class Tree, class TreeVisitor >
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void traverse_tree(typename tree_traits< Tree >::node_descriptor v, Tree& t,
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TreeVisitor visitor)
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{
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visitor.preorder(v, t);
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typename tree_traits< Tree >::children_iterator i, end;
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boost::tie(i, end) = children(v, t);
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if (i != end)
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{
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traverse_tree(*i++, t, visitor);
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visitor.inorder(v, t);
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while (i != end)
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traverse_tree(*i++, t, visitor);
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}
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else
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visitor.inorder(v, t);
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visitor.postorder(v, t);
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}
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struct null_tree_visitor
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{
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template < typename Node, typename Tree > void preorder(Node, Tree&) {}
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template < typename Node, typename Tree > void inorder(Node, Tree&) {}
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template < typename Node, typename Tree > void postorder(Node, Tree&) {}
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};
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} /* namespace boost */
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#endif /* BOOST_TREE_STRUCTURE_HPP */
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