libcarla/include/carla/sensor/data/CollisionEvent.h
2024-10-18 13:19:59 +08:00

63 lines
1.6 KiB
C++

// Copyright (c) 2017 Computer Vision Center (CVC) at the Universitat Autonoma
// de Barcelona (UAB).
//
// This work is licensed under the terms of the MIT license.
// For a copy, see <https://opensource.org/licenses/MIT>.
#pragma once
#include "carla/Debug.h"
#include "carla/client/detail/ActorVariant.h"
#include "carla/geom/Vector3D.h"
#include "carla/sensor/SensorData.h"
#include "carla/sensor/s11n/CollisionEventSerializer.h"
namespace carla {
namespace sensor {
namespace data {
/// A registered collision.
class CollisionEvent : public SensorData {
using Super = SensorData;
protected:
using Serializer = s11n::CollisionEventSerializer;
friend Serializer;
explicit CollisionEvent(const RawData &data)
: Super(data),
_self_actor(Serializer::DeserializeRawData(data).self_actor),
_other_actor(Serializer::DeserializeRawData(data).other_actor),
_normal_impulse(Serializer::DeserializeRawData(data).normal_impulse) {}
public:
/// Get "self" actor. Actor that measured the collision.
SharedPtr<client::Actor> GetActor() const {
return _self_actor.Get(GetEpisode());
}
/// Get the actor to which we collided.
SharedPtr<client::Actor> GetOtherActor() const {
return _other_actor.Get(GetEpisode());
}
/// Normal impulse result of the collision.
const geom::Vector3D &GetNormalImpulse() const {
return _normal_impulse;
}
private:
client::detail::ActorVariant _self_actor;
client::detail::ActorVariant _other_actor;
geom::Vector3D _normal_impulse;
};
} // namespace data
} // namespace sensor
} // namespace carla