// Copyright (c) 2001-2011 Hartmut Kaiser // Copyright (c) 2010 Bryce Lelbach // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #if !defined(BOOST_SPIRIT_LEX_STATE_SWITCHER_SEP_23_2007_0714PM) #define BOOST_SPIRIT_LEX_STATE_SWITCHER_SEP_23_2007_0714PM #if defined(_MSC_VER) #pragma once #endif #include <boost/spirit/home/support/info.hpp> #include <boost/spirit/home/qi/detail/attributes.hpp> #include <boost/spirit/home/support/common_terminals.hpp> #include <boost/spirit/home/support/string_traits.hpp> #include <boost/spirit/home/support/has_semantic_action.hpp> #include <boost/spirit/home/support/handles_container.hpp> #include <boost/spirit/home/qi/skip_over.hpp> #include <boost/spirit/home/qi/domain.hpp> #include <boost/spirit/home/qi/parser.hpp> #include <boost/spirit/home/qi/meta_compiler.hpp> namespace boost { namespace spirit { /////////////////////////////////////////////////////////////////////////// // Enablers /////////////////////////////////////////////////////////////////////////// // enables set_state(s) template <typename A0> struct use_terminal<qi::domain , terminal_ex<tag::set_state, fusion::vector1<A0> > > : traits::is_string<A0> {}; // enables *lazy* set_state(s) template <> struct use_lazy_terminal< qi::domain, tag::set_state, 1 > : mpl::true_ {}; // enables in_state(s)[p] template <typename A0> struct use_directive<qi::domain , terminal_ex<tag::in_state, fusion::vector1<A0> > > : traits::is_string<A0> {}; // enables *lazy* in_state(s)[p] template <> struct use_lazy_directive< qi::domain, tag::in_state, 1 > : mpl::true_ {}; }} namespace boost { namespace spirit { namespace qi { #ifndef BOOST_SPIRIT_NO_PREDEFINED_TERMINALS using spirit::set_state; using spirit::in_state; #endif using spirit::set_state_type; using spirit::in_state_type; /////////////////////////////////////////////////////////////////////////// namespace detail { template <typename Iterator> inline std::size_t set_lexer_state(Iterator& it, std::size_t state) { return it.set_state(state); } template <typename Iterator, typename Char> inline std::size_t set_lexer_state(Iterator& it, Char const* statename) { std::size_t state = it.map_state(statename); // If the following assertion fires you probably used the // set_state(...) or in_state(...)[...] lexer state switcher with // a lexer state name unknown to the lexer (no token definitions // have been associated with this lexer state). BOOST_ASSERT(std::size_t(~0) != state); return it.set_state(state); } } /////////////////////////////////////////////////////////////////////////// // Parser switching the state of the underlying lexer component. // This parser gets used for the set_state(...) construct. /////////////////////////////////////////////////////////////////////////// template <typename State> struct state_switcher : primitive_parser<state_switcher<State> > { typedef typename remove_const<typename traits::char_type_of<State>::type>::type char_type; typedef std::basic_string<char_type> string_type; template <typename Context, typename Iterator> struct attribute { typedef unused_type type; }; state_switcher(char_type const* state) : state(state) {} template <typename Iterator, typename Context , typename Skipper, typename Attribute> bool parse(Iterator& first, Iterator const& last , Context& /*context*/, Skipper const& skipper , Attribute& /*attr*/) const { qi::skip_over(first, last, skipper); // always do a pre-skip // just switch the state and return success detail::set_lexer_state(first, state.c_str()); return true; } template <typename Context> info what(Context& /*context*/) const { return info("set_state"); } string_type state; }; /////////////////////////////////////////////////////////////////////////// namespace detail { template <typename Iterator> struct reset_state_on_exit { template <typename State> reset_state_on_exit(Iterator& it_, State state_) : it(it_) , state(set_lexer_state(it_, traits::get_c_string(state_))) {} ~reset_state_on_exit() { // reset the state of the underlying lexer instance set_lexer_state(it, state); } Iterator& it; std::size_t state; // silence MSVC warning C4512: assignment operator could not be generated BOOST_DELETED_FUNCTION(reset_state_on_exit& operator= (reset_state_on_exit const&)) }; } /////////////////////////////////////////////////////////////////////////// // Parser, which switches the state of the underlying lexer component // for the execution of the embedded sub-parser, switching the state back // afterwards. This parser gets used for the in_state(...)[p] construct. /////////////////////////////////////////////////////////////////////////// template <typename Subject, typename State> struct state_switcher_context : unary_parser<state_switcher_context<Subject, State> > { typedef Subject subject_type; typedef typename traits::char_type_of<State>::type char_type; typedef typename remove_const<char_type>::type non_const_char_type; template <typename Context, typename Iterator> struct attribute { typedef typename traits::attribute_of<subject_type, Context, Iterator>::type type; }; state_switcher_context(Subject const& subject , typename add_reference<State>::type state) : subject(subject), state(state) {} // The following conversion constructors are needed to make the // in_state_switcher template usable template <typename String> state_switcher_context( state_switcher_context<Subject, String> const& rhs) : subject(rhs.subject), state(traits::get_c_string(rhs.state)) {} template <typename Iterator, typename Context , typename Skipper, typename Attribute> bool parse(Iterator& first, Iterator const& last , Context& context, Skipper const& skipper , Attribute& attr) const { qi::skip_over(first, last, skipper); // always do a pre-skip // the state has to be reset at exit in any case detail::reset_state_on_exit<Iterator> guard(first, state); return subject.parse(first, last, context, skipper, attr); } template <typename Context> info what(Context& context) const { return info("in_state", subject.what(context)); } Subject subject; State state; // silence MSVC warning C4512: assignment operator could not be generated BOOST_DELETED_FUNCTION(state_switcher_context& operator= (state_switcher_context const&)) }; /////////////////////////////////////////////////////////////////////////// // Parser generators: make_xxx function (objects) /////////////////////////////////////////////////////////////////////////// template <typename Modifiers, typename State> struct make_primitive<terminal_ex<tag::set_state, fusion::vector1<State> > , Modifiers, typename enable_if<traits::is_string<State> >::type> { typedef typename add_const<State>::type const_string; typedef state_switcher<const_string> result_type; template <typename Terminal> result_type operator()(Terminal const& term, unused_type) const { return result_type(traits::get_c_string(fusion::at_c<0>(term.args))); } }; template <typename State, typename Subject, typename Modifiers> struct make_directive<terminal_ex<tag::in_state, fusion::vector1<State> > , Subject, Modifiers> { typedef typename add_const<State>::type const_string; typedef state_switcher_context<Subject, const_string> result_type; template <typename Terminal> result_type operator()(Terminal const& term, Subject const& subject , unused_type) const { return result_type(subject, fusion::at_c<0>(term.args)); } }; }}} namespace boost { namespace spirit { namespace traits { /////////////////////////////////////////////////////////////////////////// template <typename Subject, typename State> struct has_semantic_action<qi::state_switcher_context<Subject, State> > : unary_has_semantic_action<Subject> {}; /////////////////////////////////////////////////////////////////////////// template <typename Subject, typename State, typename Attribute , typename Context, typename Iterator> struct handles_container<qi::state_switcher_context<Subject, State> , Attribute, Context, Iterator> : unary_handles_container<Subject, Attribute, Context, Iterator> {}; }}} #endif