// Copyright (c) 2017 Computer Vision Center (CVC) at the Universitat Autonoma // de Barcelona (UAB). // // This work is licensed under the terms of the MIT license. // For a copy, see . #include "carla/client/detail/EpisodeState.h" namespace carla { namespace client { namespace detail { EpisodeState::EpisodeState(const sensor::data::RawEpisodeState &state) : _episode_id(state.GetEpisodeId()), _timestamp( state.GetFrame(), state.GetGameTimeStamp(), state.GetDeltaSeconds(), state.GetPlatformTimeStamp()), _map_origin(state.GetMapOrigin()), _simulation_state(state.GetSimulationState()) { _actors.reserve(state.size()); for (auto &&actor : state) { DEBUG_ONLY(auto result = ) _actors.emplace( actor.id, ActorSnapshot{ actor.id, actor.actor_state, actor.transform, actor.velocity, actor.angular_velocity, actor.acceleration, actor.state}); DEBUG_ASSERT(result.second); } } } // namespace detail } // namespace client } // namespace carla