374 lines
12 KiB
C++
374 lines
12 KiB
C++
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//=======================================================================
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// Copyright 1997, 1998, 1999, 2000 University of Notre Dame.
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// Authors: Andrew Lumsdaine, Lie-Quan Lee, Jeremy G. Siek
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//
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// Distributed under the Boost Software License, Version 1.0. (See
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// accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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//=======================================================================
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#ifndef BOOST_GRAPH_PROPERTIES_HPP
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#define BOOST_GRAPH_PROPERTIES_HPP
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#include <boost/config.hpp>
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#include <boost/assert.hpp>
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#include <boost/pending/property.hpp>
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#include <boost/detail/workaround.hpp>
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// Include the property map library and extensions in the BGL.
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#include <boost/property_map/property_map.hpp>
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#include <boost/graph/property_maps/constant_property_map.hpp>
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#include <boost/graph/property_maps/null_property_map.hpp>
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#include <boost/graph/graph_traits.hpp>
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#include <boost/type_traits.hpp>
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#include <boost/limits.hpp>
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#include <boost/mpl/and.hpp>
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#include <boost/mpl/not.hpp>
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#include <boost/mpl/if.hpp>
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namespace boost
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{
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enum default_color_type
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{
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white_color,
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gray_color,
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green_color,
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red_color,
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black_color
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};
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template < class ColorValue > struct color_traits
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{
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static default_color_type white() { return white_color; }
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static default_color_type gray() { return gray_color; }
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static default_color_type green() { return green_color; }
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static default_color_type red() { return red_color; }
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static default_color_type black() { return black_color; }
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};
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// These functions are now obsolete, replaced by color_traits.
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inline default_color_type white(default_color_type) { return white_color; }
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inline default_color_type gray(default_color_type) { return gray_color; }
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inline default_color_type green(default_color_type) { return green_color; }
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inline default_color_type red(default_color_type) { return red_color; }
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inline default_color_type black(default_color_type) { return black_color; }
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struct graph_property_tag
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{
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};
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struct vertex_property_tag
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{
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};
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struct edge_property_tag
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{
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};
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// See examples/edge_property.cpp for how to use this.
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#define BOOST_INSTALL_PROPERTY(KIND, NAME) \
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template <> struct property_kind< KIND##_##NAME##_t > \
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{ \
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typedef KIND##_property_tag type; \
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}
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#define BOOST_DEF_PROPERTY(KIND, NAME) \
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enum KIND##_##NAME##_t { KIND##_##NAME }; \
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BOOST_INSTALL_PROPERTY(KIND, NAME)
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// These three are defined in boost/pending/property.hpp
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BOOST_INSTALL_PROPERTY(vertex, all);
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BOOST_INSTALL_PROPERTY(edge, all);
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BOOST_INSTALL_PROPERTY(graph, all);
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BOOST_DEF_PROPERTY(vertex, index);
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BOOST_DEF_PROPERTY(vertex, index1);
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BOOST_DEF_PROPERTY(vertex, index2);
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BOOST_DEF_PROPERTY(vertex, root);
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BOOST_DEF_PROPERTY(edge, index);
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BOOST_DEF_PROPERTY(edge, name);
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BOOST_DEF_PROPERTY(edge, weight);
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BOOST_DEF_PROPERTY(edge, weight2);
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BOOST_DEF_PROPERTY(edge, color);
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BOOST_DEF_PROPERTY(vertex, name);
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BOOST_DEF_PROPERTY(graph, name);
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BOOST_DEF_PROPERTY(vertex, distance);
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BOOST_DEF_PROPERTY(vertex, distance2);
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BOOST_DEF_PROPERTY(vertex, color);
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BOOST_DEF_PROPERTY(vertex, degree);
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BOOST_DEF_PROPERTY(vertex, in_degree);
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BOOST_DEF_PROPERTY(vertex, out_degree);
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BOOST_DEF_PROPERTY(vertex, current_degree);
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BOOST_DEF_PROPERTY(vertex, priority);
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BOOST_DEF_PROPERTY(vertex, discover_time);
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BOOST_DEF_PROPERTY(vertex, finish_time);
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BOOST_DEF_PROPERTY(vertex, predecessor);
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BOOST_DEF_PROPERTY(vertex, rank);
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BOOST_DEF_PROPERTY(vertex, centrality);
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BOOST_DEF_PROPERTY(vertex, lowpoint);
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BOOST_DEF_PROPERTY(vertex, potential);
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BOOST_DEF_PROPERTY(vertex, update);
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BOOST_DEF_PROPERTY(vertex, underlying);
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BOOST_DEF_PROPERTY(edge, reverse);
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BOOST_DEF_PROPERTY(edge, capacity);
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BOOST_DEF_PROPERTY(edge, flow);
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BOOST_DEF_PROPERTY(edge, residual_capacity);
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BOOST_DEF_PROPERTY(edge, centrality);
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BOOST_DEF_PROPERTY(edge, discover_time);
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BOOST_DEF_PROPERTY(edge, update);
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BOOST_DEF_PROPERTY(edge, finished);
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BOOST_DEF_PROPERTY(edge, underlying);
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BOOST_DEF_PROPERTY(graph, visitor);
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// These tags are used for property bundles
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// These three are defined in boost/pending/property.hpp
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BOOST_INSTALL_PROPERTY(graph, bundle);
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BOOST_INSTALL_PROPERTY(vertex, bundle);
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BOOST_INSTALL_PROPERTY(edge, bundle);
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// These tags are used to denote the owners and local descriptors
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// for the vertices and edges of a distributed graph.
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BOOST_DEF_PROPERTY(vertex, global);
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BOOST_DEF_PROPERTY(vertex, owner);
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BOOST_DEF_PROPERTY(vertex, local);
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BOOST_DEF_PROPERTY(edge, global);
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BOOST_DEF_PROPERTY(edge, owner);
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BOOST_DEF_PROPERTY(edge, local);
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BOOST_DEF_PROPERTY(vertex, local_index);
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BOOST_DEF_PROPERTY(edge, local_index);
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#undef BOOST_DEF_PROPERTY
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namespace detail
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{
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template < typename G, typename Tag >
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struct property_kind_from_graph : property_kind< Tag >
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{
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};
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#ifndef BOOST_GRAPH_NO_BUNDLED_PROPERTIES
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template < typename G, typename R, typename T >
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struct property_kind_from_graph< G, R T::* >
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{
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typedef typename boost::mpl::if_<
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boost::is_base_of< T, typename vertex_bundle_type< G >::type >,
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vertex_property_tag,
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typename boost::mpl::if_<
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boost::is_base_of< T, typename edge_bundle_type< G >::type >,
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edge_property_tag,
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typename boost::mpl::if_<
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boost::is_base_of< T,
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typename graph_bundle_type< G >::type >,
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graph_property_tag, void >::type >::type >::type type;
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};
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#endif
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struct dummy_edge_property_selector
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{
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template < class Graph, class Property, class Tag > struct bind_
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{
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typedef identity_property_map type;
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typedef identity_property_map const_type;
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};
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};
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struct dummy_vertex_property_selector
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{
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template < class Graph, class Property, class Tag > struct bind_
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{
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typedef identity_property_map type;
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typedef identity_property_map const_type;
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};
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};
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} // namespace detail
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// Graph classes can either partially specialize property_map
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// or they can specialize these two selector classes.
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template < class GraphTag > struct edge_property_selector
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{
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typedef detail::dummy_edge_property_selector type;
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};
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template < class GraphTag > struct vertex_property_selector
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{
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typedef detail::dummy_vertex_property_selector type;
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};
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namespace detail
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{
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template < typename A > struct return_void
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{
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typedef void type;
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};
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template < typename Graph, typename Enable = void > struct graph_tag_or_void
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{
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typedef void type;
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};
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template < typename Graph >
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struct graph_tag_or_void< Graph,
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typename return_void< typename Graph::graph_tag >::type >
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{
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typedef typename Graph::graph_tag type;
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};
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template < class Graph, class PropertyTag >
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struct edge_property_map
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: edge_property_selector< typename graph_tag_or_void< Graph >::type >::
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type::template bind_< Graph,
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typename edge_property_type< Graph >::type, PropertyTag >
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{
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};
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template < class Graph, class PropertyTag >
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struct vertex_property_map
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: vertex_property_selector< typename graph_tag_or_void< Graph >::type >::
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type::template bind_< Graph,
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typename vertex_property_type< Graph >::type, PropertyTag >
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{
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};
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} // namespace detail
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template < class Graph, class Property, class Enable = void >
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struct property_map
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: mpl::if_< is_same< typename detail::property_kind_from_graph< Graph,
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Property >::type,
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edge_property_tag >,
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detail::edge_property_map< Graph, Property >,
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detail::vertex_property_map< Graph, Property > >::type
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{
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};
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// shortcut for accessing the value type of the property map
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template < class Graph, class Property > class property_map_value
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{
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typedef typename property_map< Graph, Property >::const_type PMap;
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public:
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typedef typename property_traits< PMap >::value_type type;
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};
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template < class Graph, class Property > class graph_property
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{
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public:
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typedef typename property_value<
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typename boost::graph_property_type< Graph >::type, Property >::type
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type;
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};
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template < typename Graph >
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struct vertex_property : vertex_property_type< Graph >
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{
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};
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template < typename Graph > struct edge_property : edge_property_type< Graph >
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{
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};
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template < typename Graph >
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class degree_property_map
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: public put_get_helper< typename graph_traits< Graph >::degree_size_type,
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degree_property_map< Graph > >
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{
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public:
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typedef typename graph_traits< Graph >::vertex_descriptor key_type;
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typedef typename graph_traits< Graph >::degree_size_type value_type;
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typedef value_type reference;
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typedef readable_property_map_tag category;
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degree_property_map(const Graph& g) : m_g(g) {}
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value_type operator[](const key_type& v) const { return degree(v, m_g); }
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private:
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const Graph& m_g;
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};
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template < typename Graph >
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inline degree_property_map< Graph > make_degree_map(const Graph& g)
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{
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return degree_property_map< Graph >(g);
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}
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//========================================================================
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// Iterator Property Map Generating Functions contributed by
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// Kevin Vanhorn. (see also the property map generating functions
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// in boost/property_map/property_map.hpp)
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#if !defined(BOOST_NO_STD_ITERATOR_TRAITS)
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// A helper function for creating a vertex property map out of a
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// random access iterator and the internal vertex index map from a
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// graph.
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template < class PropertyGraph, class RandomAccessIterator >
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inline iterator_property_map< RandomAccessIterator,
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typename property_map< PropertyGraph, vertex_index_t >::type,
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typename std::iterator_traits< RandomAccessIterator >::value_type,
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typename std::iterator_traits< RandomAccessIterator >::reference >
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make_iterator_vertex_map(RandomAccessIterator iter, const PropertyGraph& g)
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{
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return make_iterator_property_map(iter, get(vertex_index, g));
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}
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// Use this next function when vertex_descriptor is known to be an
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// integer type, with values ranging from 0 to num_vertices(g).
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//
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template < class RandomAccessIterator >
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inline iterator_property_map< RandomAccessIterator, identity_property_map,
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typename std::iterator_traits< RandomAccessIterator >::value_type,
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typename std::iterator_traits< RandomAccessIterator >::reference >
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make_iterator_vertex_map(RandomAccessIterator iter)
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{
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return make_iterator_property_map(iter, identity_property_map());
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}
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#endif
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template < class PropertyGraph, class RandomAccessContainer >
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inline iterator_property_map< typename RandomAccessContainer::iterator,
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typename property_map< PropertyGraph, vertex_index_t >::type,
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typename RandomAccessContainer::value_type,
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typename RandomAccessContainer::reference >
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make_container_vertex_map(RandomAccessContainer& c, const PropertyGraph& g)
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{
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BOOST_ASSERT(c.size() >= num_vertices(g));
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return make_iterator_vertex_map(c.begin(), g);
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}
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template < class RandomAccessContainer >
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inline iterator_property_map< typename RandomAccessContainer::iterator,
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identity_property_map, typename RandomAccessContainer::value_type,
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typename RandomAccessContainer::reference >
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make_container_vertex_map(RandomAccessContainer& c)
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{
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return make_iterator_vertex_map(c.begin());
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}
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// NOTE: These functions are declared, but never defined since they need to
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// be overloaded by graph implementations. However, we need them to be
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// declared for the functions below.
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template < typename Graph, typename Tag >
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typename graph_property< Graph, graph_bundle_t >::type& get_property(
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Graph& g, Tag);
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template < typename Graph, typename Tag >
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typename graph_property< Graph, graph_bundle_t >::type const& get_property(
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Graph const& g, Tag);
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#ifndef BOOST_GRAPH_NO_BUNDLED_PROPERTIES
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// NOTE: This operation is a simple adaptor over the overloaded get_property
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// operations.
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template < typename Graph >
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inline typename graph_property< Graph, graph_bundle_t >::type& get_property(
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Graph& g)
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{
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return get_property(g, graph_bundle);
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}
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template < typename Graph >
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inline typename graph_property< Graph, graph_bundle_t >::type const&
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get_property(const Graph& g)
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{
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return get_property(g, graph_bundle);
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}
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#endif
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} // namespace boost
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#endif /* BOOST_GRAPH_PROPERTIES_HPP */
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