libcarla/include/system/boost/geometry/algorithms/transform.hpp

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// Boost.Geometry (aka GGL, Generic Geometry Library)
// Copyright (c) 2007-2012 Barend Gehrels, Amsterdam, the Netherlands.
// Copyright (c) 2008-2012 Bruno Lalande, Paris, France.
// Copyright (c) 2009-2012 Mateusz Loskot, London, UK.
// Copyright (c) 2014 Adam Wulkiewicz, Lodz, Poland.
// This file was modified by Oracle on 2020.
// Modifications copyright (c) 2020 Oracle and/or its affiliates.
// Contributed and/or modified by Adam Wulkiewicz, on behalf of Oracle
// Parts of Boost.Geometry are redesigned from Geodan's Geographic Library
// (geolib/GGL), copyright (c) 1995-2010 Geodan, Amsterdam, the Netherlands.
// Use, modification and distribution is subject to the Boost Software License,
// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_GEOMETRY_ALGORITHMS_TRANSFORM_HPP
#define BOOST_GEOMETRY_ALGORITHMS_TRANSFORM_HPP
#include <cmath>
#include <iterator>
#include <type_traits>
#include <boost/range/begin.hpp>
#include <boost/range/end.hpp>
#include <boost/range/size.hpp>
#include <boost/range/value_type.hpp>
#include <boost/variant/apply_visitor.hpp>
#include <boost/variant/static_visitor.hpp>
#include <boost/variant/variant_fwd.hpp>
#include <boost/geometry/algorithms/assign.hpp>
#include <boost/geometry/algorithms/clear.hpp>
#include <boost/geometry/algorithms/detail/interior_iterator.hpp>
#include <boost/geometry/algorithms/num_interior_rings.hpp>
#include <boost/geometry/core/cs.hpp>
#include <boost/geometry/core/exterior_ring.hpp>
#include <boost/geometry/core/interior_rings.hpp>
#include <boost/geometry/core/mutable_range.hpp>
#include <boost/geometry/core/ring_type.hpp>
#include <boost/geometry/core/tag_cast.hpp>
#include <boost/geometry/core/tags.hpp>
#include <boost/geometry/geometries/concepts/check.hpp>
#include <boost/geometry/strategies/default_strategy.hpp>
#include <boost/geometry/strategies/transform.hpp>
namespace boost { namespace geometry
{
#ifndef DOXYGEN_NO_DETAIL
namespace detail { namespace transform
{
struct transform_point
{
template <typename Point1, typename Point2, typename Strategy>
static inline bool apply(Point1 const& p1, Point2& p2,
Strategy const& strategy)
{
return strategy.apply(p1, p2);
}
};
struct transform_box
{
template <typename Box1, typename Box2, typename Strategy>
static inline bool apply(Box1 const& b1, Box2& b2,
Strategy const& strategy)
{
typedef typename point_type<Box1>::type point_type1;
typedef typename point_type<Box2>::type point_type2;
point_type1 lower_left, upper_right;
geometry::detail::assign::assign_box_2d_corner<min_corner, min_corner>(
b1, lower_left);
geometry::detail::assign::assign_box_2d_corner<max_corner, max_corner>(
b1, upper_right);
point_type2 p1, p2;
if (strategy.apply(lower_left, p1) && strategy.apply(upper_right, p2))
{
// Create a valid box and therefore swap if necessary
typedef typename coordinate_type<point_type2>::type coordinate_type;
coordinate_type x1 = geometry::get<0>(p1)
, y1 = geometry::get<1>(p1)
, x2 = geometry::get<0>(p2)
, y2 = geometry::get<1>(p2);
if (x1 > x2) { std::swap(x1, x2); }
if (y1 > y2) { std::swap(y1, y2); }
geometry::set<min_corner, 0>(b2, x1);
geometry::set<min_corner, 1>(b2, y1);
geometry::set<max_corner, 0>(b2, x2);
geometry::set<max_corner, 1>(b2, y2);
return true;
}
return false;
}
};
struct transform_box_or_segment
{
template <typename Geometry1, typename Geometry2, typename Strategy>
static inline bool apply(Geometry1 const& source, Geometry2& target,
Strategy const& strategy)
{
typedef typename point_type<Geometry1>::type point_type1;
typedef typename point_type<Geometry2>::type point_type2;
point_type1 source_point[2];
geometry::detail::assign_point_from_index<0>(source, source_point[0]);
geometry::detail::assign_point_from_index<1>(source, source_point[1]);
point_type2 target_point[2];
if (strategy.apply(source_point[0], target_point[0])
&& strategy.apply(source_point[1], target_point[1]))
{
geometry::detail::assign_point_to_index<0>(target_point[0], target);
geometry::detail::assign_point_to_index<1>(target_point[1], target);
return true;
}
return false;
}
};
template
<
typename PointOut,
typename OutputIterator,
typename Range,
typename Strategy
>
inline bool transform_range_out(Range const& range,
OutputIterator out, Strategy const& strategy)
{
PointOut point_out;
for(typename boost::range_iterator<Range const>::type
it = boost::begin(range);
it != boost::end(range);
++it)
{
if (! transform_point::apply(*it, point_out, strategy))
{
return false;
}
*out++ = point_out;
}
return true;
}
struct transform_polygon
{
template <typename Polygon1, typename Polygon2, typename Strategy>
static inline bool apply(Polygon1 const& poly1, Polygon2& poly2,
Strategy const& strategy)
{
typedef typename point_type<Polygon2>::type point2_type;
geometry::clear(poly2);
if (!transform_range_out<point2_type>(geometry::exterior_ring(poly1),
range::back_inserter(geometry::exterior_ring(poly2)), strategy))
{
return false;
}
// Note: here a resizeable container is assumed.
traits::resize
<
typename std::remove_reference
<
typename traits::interior_mutable_type<Polygon2>::type
>::type
>::apply(geometry::interior_rings(poly2),
geometry::num_interior_rings(poly1));
typename geometry::interior_return_type<Polygon1 const>::type
rings1 = geometry::interior_rings(poly1);
typename geometry::interior_return_type<Polygon2>::type
rings2 = geometry::interior_rings(poly2);
typename detail::interior_iterator<Polygon1 const>::type
it1 = boost::begin(rings1);
typename detail::interior_iterator<Polygon2>::type
it2 = boost::begin(rings2);
for ( ; it1 != boost::end(rings1); ++it1, ++it2)
{
if ( ! transform_range_out<point2_type>(*it1,
range::back_inserter(*it2),
strategy) )
{
return false;
}
}
return true;
}
};
template <typename Point1, typename Point2>
struct select_strategy
{
typedef typename strategy::transform::services::default_strategy
<
typename cs_tag<Point1>::type,
typename cs_tag<Point2>::type,
typename coordinate_system<Point1>::type,
typename coordinate_system<Point2>::type,
dimension<Point1>::type::value,
dimension<Point2>::type::value,
typename point_type<Point1>::type,
typename point_type<Point2>::type
>::type type;
};
struct transform_range
{
template <typename Range1, typename Range2, typename Strategy>
static inline bool apply(Range1 const& range1,
Range2& range2, Strategy const& strategy)
{
typedef typename point_type<Range2>::type point_type;
// Should NOT be done here!
// geometry::clear(range2);
return transform_range_out<point_type>(range1,
range::back_inserter(range2), strategy);
}
};
/*!
\brief Is able to transform any multi-geometry, calling the single-version as policy
*/
template <typename Policy>
struct transform_multi
{
template <typename Multi1, typename Multi2, typename S>
static inline bool apply(Multi1 const& multi1, Multi2& multi2, S const& strategy)
{
traits::resize<Multi2>::apply(multi2, boost::size(multi1));
typename boost::range_iterator<Multi1 const>::type it1
= boost::begin(multi1);
typename boost::range_iterator<Multi2>::type it2
= boost::begin(multi2);
for (; it1 != boost::end(multi1); ++it1, ++it2)
{
if (! Policy::apply(*it1, *it2, strategy))
{
return false;
}
}
return true;
}
};
}} // namespace detail::transform
#endif // DOXYGEN_NO_DETAIL
#ifndef DOXYGEN_NO_DISPATCH
namespace dispatch
{
template
<
typename Geometry1, typename Geometry2,
typename Tag1 = typename tag_cast<typename tag<Geometry1>::type, multi_tag>::type,
typename Tag2 = typename tag_cast<typename tag<Geometry2>::type, multi_tag>::type
>
struct transform {};
template <typename Point1, typename Point2>
struct transform<Point1, Point2, point_tag, point_tag>
: detail::transform::transform_point
{
};
template <typename Linestring1, typename Linestring2>
struct transform
<
Linestring1, Linestring2,
linestring_tag, linestring_tag
>
: detail::transform::transform_range
{
};
template <typename Range1, typename Range2>
struct transform<Range1, Range2, ring_tag, ring_tag>
: detail::transform::transform_range
{
};
template <typename Polygon1, typename Polygon2>
struct transform<Polygon1, Polygon2, polygon_tag, polygon_tag>
: detail::transform::transform_polygon
{
};
template <typename Box1, typename Box2>
struct transform<Box1, Box2, box_tag, box_tag>
: detail::transform::transform_box
{
};
template <typename Segment1, typename Segment2>
struct transform<Segment1, Segment2, segment_tag, segment_tag>
: detail::transform::transform_box_or_segment
{
};
template <typename Multi1, typename Multi2>
struct transform
<
Multi1, Multi2,
multi_tag, multi_tag
>
: detail::transform::transform_multi
<
dispatch::transform
<
typename boost::range_value<Multi1>::type,
typename boost::range_value<Multi2>::type
>
>
{};
} // namespace dispatch
#endif // DOXYGEN_NO_DISPATCH
namespace resolve_strategy {
struct transform
{
template <typename Geometry1, typename Geometry2, typename Strategy>
static inline bool apply(Geometry1 const& geometry1,
Geometry2& geometry2,
Strategy const& strategy)
{
concepts::check<Geometry1 const>();
concepts::check<Geometry2>();
return dispatch::transform<Geometry1, Geometry2>::apply(
geometry1,
geometry2,
strategy
);
}
template <typename Geometry1, typename Geometry2>
static inline bool apply(Geometry1 const& geometry1,
Geometry2& geometry2,
default_strategy)
{
return apply(
geometry1,
geometry2,
typename detail::transform::select_strategy<Geometry1, Geometry2>::type()
);
}
};
} // namespace resolve_strategy
namespace resolve_variant {
template <typename Geometry1, typename Geometry2>
struct transform
{
template <typename Strategy>
static inline bool apply(Geometry1 const& geometry1,
Geometry2& geometry2,
Strategy const& strategy)
{
return resolve_strategy::transform::apply(
geometry1,
geometry2,
strategy
);
}
};
template <BOOST_VARIANT_ENUM_PARAMS(typename T), typename Geometry2>
struct transform<boost::variant<BOOST_VARIANT_ENUM_PARAMS(T)>, Geometry2>
{
template <typename Strategy>
struct visitor: static_visitor<bool>
{
Geometry2& m_geometry2;
Strategy const& m_strategy;
visitor(Geometry2& geometry2, Strategy const& strategy)
: m_geometry2(geometry2)
, m_strategy(strategy)
{}
template <typename Geometry1>
inline bool operator()(Geometry1 const& geometry1) const
{
return transform<Geometry1, Geometry2>::apply(
geometry1,
m_geometry2,
m_strategy
);
}
};
template <typename Strategy>
static inline bool apply(
boost::variant<BOOST_VARIANT_ENUM_PARAMS(T)> const& geometry1,
Geometry2& geometry2,
Strategy const& strategy
)
{
return boost::apply_visitor(visitor<Strategy>(geometry2, strategy), geometry1);
}
};
} // namespace resolve_variant
/*!
\brief Transforms from one geometry to another geometry \brief_strategy
\ingroup transform
\tparam Geometry1 \tparam_geometry
\tparam Geometry2 \tparam_geometry
\tparam Strategy strategy
\param geometry1 \param_geometry
\param geometry2 \param_geometry
\param strategy The strategy to be used for transformation
\return True if the transformation could be done
\qbk{distinguish,with strategy}
\qbk{[include reference/algorithms/transform_with_strategy.qbk]}
*/
template <typename Geometry1, typename Geometry2, typename Strategy>
inline bool transform(Geometry1 const& geometry1, Geometry2& geometry2,
Strategy const& strategy)
{
return resolve_variant::transform<Geometry1, Geometry2>
::apply(geometry1, geometry2, strategy);
}
/*!
\brief Transforms from one geometry to another geometry using a strategy
\ingroup transform
\tparam Geometry1 \tparam_geometry
\tparam Geometry2 \tparam_geometry
\param geometry1 \param_geometry
\param geometry2 \param_geometry
\return True if the transformation could be done
\qbk{[include reference/algorithms/transform.qbk]}
*/
template <typename Geometry1, typename Geometry2>
inline bool transform(Geometry1 const& geometry1, Geometry2& geometry2)
{
return geometry::transform(geometry1, geometry2, default_strategy());
}
}} // namespace boost::geometry
#endif // BOOST_GEOMETRY_ALGORITHMS_TRANSFORM_HPP