298 lines
12 KiB
C++
298 lines
12 KiB
C++
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#ifndef BOOST_BASIC_TIMED_MUTEX_WIN32_HPP
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#define BOOST_BASIC_TIMED_MUTEX_WIN32_HPP
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// basic_timed_mutex_win32.hpp
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//
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// (C) Copyright 2006-8 Anthony Williams
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// (C) Copyright 2011-2012 Vicente J. Botet Escriba
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//
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// Distributed under the Boost Software License, Version 1.0. (See
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// accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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#include <boost/assert.hpp>
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#include <boost/thread/win32/thread_primitives.hpp>
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#include <boost/thread/win32/interlocked_read.hpp>
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#include <boost/thread/thread_time.hpp>
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#if defined BOOST_THREAD_USES_DATETIME
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#include <boost/thread/xtime.hpp>
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#endif
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#include <boost/detail/interlocked.hpp>
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#ifdef BOOST_THREAD_USES_CHRONO
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#include <boost/chrono/system_clocks.hpp>
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#include <boost/chrono/ceil.hpp>
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#endif
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#include <boost/thread/detail/platform_time.hpp>
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#include <boost/config/abi_prefix.hpp>
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namespace boost
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{
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namespace detail
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{
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struct basic_timed_mutex
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{
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BOOST_STATIC_CONSTANT(unsigned char,lock_flag_bit=31);
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BOOST_STATIC_CONSTANT(unsigned char,event_set_flag_bit=30);
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BOOST_STATIC_CONSTANT(long,lock_flag_value=1<<lock_flag_bit);
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BOOST_STATIC_CONSTANT(long,event_set_flag_value=1<<event_set_flag_bit);
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long active_count;
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void* event;
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void initialize()
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{
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active_count=0;
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event=0;
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}
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void destroy()
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{
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#ifdef BOOST_MSVC
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#pragma warning(push)
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#pragma warning(disable:4312)
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#endif
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void* const old_event=BOOST_INTERLOCKED_EXCHANGE_POINTER(&event,0);
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#ifdef BOOST_MSVC
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#pragma warning(pop)
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#endif
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if(old_event)
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{
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winapi::CloseHandle(old_event);
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}
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}
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// Take the lock flag if it's available
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bool try_lock() BOOST_NOEXCEPT
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{
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return !win32::interlocked_bit_test_and_set(&active_count,lock_flag_bit);
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}
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void lock()
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{
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if(try_lock())
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{
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return;
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}
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long old_count=active_count;
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mark_waiting_and_try_lock(old_count);
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if(old_count&lock_flag_value)
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{
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void* const sem=get_event();
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do
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{
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if(winapi::WaitForSingleObjectEx(sem,::boost::detail::win32::infinite,0)==0)
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{
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clear_waiting_and_try_lock(old_count);
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}
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}
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while(old_count&lock_flag_value);
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}
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}
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// Loop until the number of waiters has been incremented or we've taken the lock flag
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// The loop is necessary since this function may be called by multiple threads simultaneously
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void mark_waiting_and_try_lock(long& old_count)
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{
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for(;;)
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{
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bool const was_locked=(old_count&lock_flag_value) ? true : false;
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long const new_count=was_locked?(old_count+1):(old_count|lock_flag_value);
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long const current=BOOST_INTERLOCKED_COMPARE_EXCHANGE(&active_count,new_count,old_count);
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if(current==old_count)
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{
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if(was_locked)
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old_count=new_count;
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// else we've taken the lock flag
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// don't update old_count so that the calling function can see that
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// the old lock flag was 0 and know that we've taken the lock flag
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break;
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}
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old_count=current;
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}
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}
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// Loop until someone else has taken the lock flag and cleared the event set flag or
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// until we've taken the lock flag and cleared the event set flag and decremented the
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// number of waiters
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// The loop is necessary since this function may be called by multiple threads simultaneously
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void clear_waiting_and_try_lock(long& old_count)
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{
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old_count&=~lock_flag_value;
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old_count|=event_set_flag_value;
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for(;;)
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{
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long const new_count=((old_count&lock_flag_value)?old_count:((old_count-1)|lock_flag_value))&~event_set_flag_value;
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long const current=BOOST_INTERLOCKED_COMPARE_EXCHANGE(&active_count,new_count,old_count);
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if(current==old_count)
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{
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// if someone else has taken the lock flag
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// no need to update old_count since old_count == new_count (ignoring
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// event_set_flag_value which the calling function doesn't care about)
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// else we've taken the lock flag
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// don't update old_count so that the calling function can see that
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// the old lock flag was 0 and know that we've taken the lock flag
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break;
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}
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old_count=current;
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}
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}
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private:
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unsigned long getMs(detail::platform_duration const& d)
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{
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return static_cast<unsigned long>(d.getMs());
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}
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template <typename Duration>
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unsigned long getMs(Duration const& d)
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{
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return static_cast<unsigned long>(chrono::ceil<chrono::milliseconds>(d).count());
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}
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template <typename Clock, typename Timepoint, typename Duration>
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bool do_lock_until(Timepoint const& t, Duration const& max)
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{
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if(try_lock())
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{
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return true;
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}
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long old_count=active_count;
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mark_waiting_and_try_lock(old_count);
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if(old_count&lock_flag_value)
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{
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void* const sem=get_event();
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// If the clock is the system clock, it may jump while this function
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// is waiting. To compensate for this and time out near the correct
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// time, we call WaitForSingleObjectEx() in a loop with a short
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// timeout and recheck the time remaining each time through the loop.
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do
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{
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Duration d(t - Clock::now());
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if(d <= Duration::zero()) // timeout occurred
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{
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BOOST_INTERLOCKED_DECREMENT(&active_count);
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return false;
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}
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if(max != Duration::zero())
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{
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d = (std::min)(d, max);
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}
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if(winapi::WaitForSingleObjectEx(sem,getMs(d),0)==0)
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{
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clear_waiting_and_try_lock(old_count);
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}
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}
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while(old_count&lock_flag_value);
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}
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return true;
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}
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public:
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#if defined BOOST_THREAD_USES_DATETIME
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bool timed_lock(::boost::system_time const& wait_until)
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{
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const detail::real_platform_timepoint t(wait_until);
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return do_lock_until<detail::real_platform_clock>(t, detail::platform_milliseconds(BOOST_THREAD_POLL_INTERVAL_MILLISECONDS));
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}
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template<typename Duration>
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bool timed_lock(Duration const& timeout)
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{
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const detail::mono_platform_timepoint t(detail::mono_platform_clock::now() + detail::platform_duration(timeout));
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// The reference clock is steady and so no need to poll periodically, thus 0 ms max (i.e. no max)
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return do_lock_until<detail::mono_platform_clock>(t, detail::platform_duration::zero());
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}
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bool timed_lock(boost::xtime const& timeout)
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{
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return timed_lock(boost::system_time(timeout));
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}
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#endif
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#ifdef BOOST_THREAD_USES_CHRONO
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template <class Rep, class Period>
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bool try_lock_for(const chrono::duration<Rep, Period>& rel_time)
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{
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const chrono::steady_clock::time_point t(chrono::steady_clock::now() + rel_time);
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typedef typename chrono::duration<Rep, Period> Duration;
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typedef typename common_type<Duration, typename chrono::steady_clock::duration>::type common_duration;
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// The reference clock is steady and so no need to poll periodically, thus 0 ms max (i.e. no max)
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return do_lock_until<chrono::steady_clock>(t, common_duration::zero());
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}
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template <class Duration>
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bool try_lock_until(const chrono::time_point<chrono::steady_clock, Duration>& t)
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{
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typedef typename common_type<Duration, typename chrono::steady_clock::duration>::type common_duration;
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// The reference clock is steady and so no need to poll periodically, thus 0 ms max (i.e. no max)
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return do_lock_until<chrono::steady_clock>(t, common_duration::zero());
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}
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template <class Clock, class Duration>
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bool try_lock_until(const chrono::time_point<Clock, Duration>& t)
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{
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typedef typename common_type<Duration, typename Clock::duration>::type common_duration;
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return do_lock_until<Clock>(t, common_duration(chrono::milliseconds(BOOST_THREAD_POLL_INTERVAL_MILLISECONDS)));
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}
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#endif
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void unlock()
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{
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// Clear the lock flag using atomic addition (works since long is always 32 bits on Windows)
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long const old_count=BOOST_INTERLOCKED_EXCHANGE_ADD(&active_count,lock_flag_value);
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// If someone is waiting to take the lock, set the event set flag and, if
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// the event set flag hadn't already been set, send an event.
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if(!(old_count&event_set_flag_value) && (old_count>lock_flag_value))
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{
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if(!win32::interlocked_bit_test_and_set(&active_count,event_set_flag_bit))
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{
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winapi::SetEvent(get_event());
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}
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}
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}
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private:
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// Create an event in a thread-safe way
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// The first thread to create the event wins and all other thread will use that event
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void* get_event()
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{
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void* current_event=::boost::detail::interlocked_read_acquire(&event);
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if(!current_event)
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{
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void* const new_event=win32::create_anonymous_event(win32::auto_reset_event,win32::event_initially_reset);
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#ifdef BOOST_MSVC
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#pragma warning(push)
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#pragma warning(disable:4311)
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#pragma warning(disable:4312)
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#endif
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void* const old_event=BOOST_INTERLOCKED_COMPARE_EXCHANGE_POINTER(&event,new_event,0);
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#ifdef BOOST_MSVC
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#pragma warning(pop)
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#endif
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if(old_event!=0)
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{
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winapi::CloseHandle(new_event);
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return old_event;
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}
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else
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{
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return new_event;
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}
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}
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return current_event;
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}
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};
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}
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}
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#define BOOST_BASIC_TIMED_MUTEX_INITIALIZER {0}
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#include <boost/config/abi_suffix.hpp>
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#endif
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